![]() ![]() We have updated table after checking your feedback. Also, please remember, forum got upvote system - if you like suggestion made by other Player, do not hesitate to upvote it! Please do not forget to add arguments to your suggestions. ZTZ88B - Fire rate has been changed from 8.4 to 8 shots per minute.Īs always, we are waiting for your feedback.Type 69 - Fire rate has been changed from 7 to 8 shots per minute.Types of armour in-game KE: Kinetic Energy CE: Chemical Energy Armour modifier applies to both types of penetrators, unless specified. ZTZ59D1 - Fire rate has been changed from 7 to 8 shots per minute. Armour can be found in both air and ground vehicles in War Thunder and plays a very important role to the vehicle's survivability.T-54 (1947) - Fire rate has been changed from 7 to 8 shots per minute.Balance changes for units that haven’t received BR changes The announced changes are truly global: they affect more than 100 units! That is why, in the future, we will adjust BRs again but in a more precise way - following the statistics to see which units will become more or less effective under new conditions and your valuable feedback! In the future, we may also change not the BR of such vehicles but their characteristics: for example their fire rate or ammunition nomenclature. With these changes we also continue to “pull up” the units of lower ranks following the increased maximum BR of top ranked vehicles. ![]()
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